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“The computer was born to solve problems that did not exist before.” – Bill Gates
Our aim in Computing is two-fold: to inspire students – as pioneers of the future; and to nurture a love of this subject. As computer programs pervade every aspect of our lives, our society needs computer scientists – passionate individuals to develop computing in every type of industry.
In practice, this means that students need to see the wider picture and to relate their learning to the real world and possible career paths. They need to become digitally literate, and digitally resilient. We will achieve this by teaching them to understand and apply the fundamental principles and concepts of Computing. They will acquire this knowledge by learning key facts and words, by analysing problems in computational terms, and through repeated practical experience of writing computer programs in order to solve problems. Students will learn to think creatively, innovatively, analytically, logically, critically to evaluate and apply information technology (including unfamiliar technologies). Students will become competent and creative users of computing– in both home and work contexts.
Computing promotes the use of fundamental ICT skills across all subjects and gives students essential knowledge for college and employment in an ever growing technological world
Computer science is the scientific and practical study of computation: what can be computed, how to compute it, and how computation may be applied to the solution of problems.
Information technology is concerned with how computers and telecommunications equipment work, and how they may be applied to the storage, retrieval, transmission and manipulation of data.
Digital literacy is the ability to effectively,responsibly, safely and critically navigate, evaluate and create digital artefacts using a range of digital technologies.
The creation of digital artefacts will be integral to much of the learning of computing. Digital artefacts can take many forms, including digital images, computer programs, spreadsheets, 3D animations and this website.
Computing is essential knowledge that boys need to be educated digital citizens, introducing them to the best that has been thought and said and helping to engender confidence, an appreciation of human creativity and achievement throughout the years.
Boys will learn about the conception of the computer through history and the men and women who influenced the development of the modern computer. How to stay safe and be aware of the ethical, legal, cultural and environmental concerns that modern technology brings to their lives.
Computing lessons focus on tier 2 words which are found across a variety of subjects and tier 3 words which are subject specific, which are unlikely to come up in everyday contexts, twitch are taught explicitly.
iMedia supports the creative design aspect of the boys education and gives them an insight into practical skills that can be applied to real- life contexts and work situations
Additional opportunities are given to the boys to create, share, inspire and support each other with Computing clubs eg. robot wars, minecraft, programming and, iMedia assignment classes.
The boys receive equal opportunity to develop their computational capability, with the use of computing being planned for in line with its status as a National Curriculum subject which covers three strands information technology, digital literacy (incl. eSafety) and computer science (see above).
We try to remove learning barriers by using
Curriculum Structure | |
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Foundation Stage - Years 7, 8 & 9 | Examination Stage - Years 10 & 11 |
Years 7 & 8 -3 hours per cycle mixed ability | GCSE Computer Science (OCR) 5 hours per fortnight mixed ability option groups |
Year 9 - GCSE Computer Science and Creative iMedia 5 hours per fortnight mixed ability option groups | Creative iMedia (OCR) 5 hours per fortnight mixed ability option groups |
Staffing Structure |
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Head of Department Mr Moss |
Teacher of Computing - Ms Humphreys Teacher of Computing - Mr Houilhan |
Year 7 Curriculum Map | Autumn Term | Spring Term | Summer Term |
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Curriculum | Unit 7.1 e-safety Unit 1 CS Under the hood of a computer | Unit 2 CS Think like a computer scientist Unit 3 CS Drawing & manipulating shapes | Unit 4 CS Creating an animation Introduction to Python |
Assessment | Baseline Assessment Knowledge Tests: 1.1 & 1.2 Self-Assessment sheet Spelling Test | Knowledge Tests: 2.1, 2.2, 2.3, 3.1, 3.2 and 3.3 Self Assessment sheet Spelling Test | Knowledge Tests: 4.1, 4.2 and 4.3 Self-Assessment sheet End of Year examination Spelling Test |
Year 8 Curriculum Map | Autumn Term | Spring Term | Summer Term |
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Curriculum | Flowall
iMedia | iMedia Python, next steps | Unit 7 - Web pages Databases |
Assessment | Baseline Assessment for KS3 Self-Assessment sheet Spelling Test | Python assessment Self-Assessment sheet Spelling Test | Knowledge Tests: 7.1, 7.2 & 7.3 Self-Assessment sheet |
Year 9 iMedia Map | Autumn | Spring | Summer |
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Curriculum | RO81 Mood boards, Mind maps, Visualisation, Visualisation, Scripts, Storyboards, Naming Conventions | R081 Properties of files, Client requirements, Target Audience, Research, Work Plans Hard/Software, H & S, Legislation, Reviewing Documents | Examination Practice Tutorials R082 Research, LO1 |
Assessment | Past Examination papers on Mood boards Past Examination papers on Mind Maps Past Examination papers on Visualisation Past Examination papers on Scripts Past Examination papers on Storyboards Past Examination papers on Naming Conventions | Past Examination papers on Properties of files Past Examination papers on Client requirements Past Examination papers on Target Audience Past Examination papers on Work Plans Past Examination papers on Hardware/Software Past Examination papers on Legislation Naming Past Examination papers on Reviewing Documents | GCSE Examination
CA Tracking on Learning Objective 1 |
Year 9 Computing Map | Autumn | Spring | Summer |
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Curriculum | 14. Programming techniques
15. Writing reliable programs 16. Data representation, conversion and arithmetic 17. Logic | 18. Translators and programming tools
19. Legal, ethical, cultural and environmental issues Python School Challenge | 1. Intro to paper 1
2. Systems Architecture 3. Primary Storage 4. Secondary storage |
Assessment | Past Examination on Writing reliable programs Past Examination on Data representation, conversion and arithmetic | Past Examination on Legal, ethical, cultural and environmental issues | Past Examination on System architecture Past Examination on Primary Storage Past Examination on Secondary Storage |
Year 10 iMedia Map | Autumn Term | Spring Term | Summer Term |
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Curriculum | RO82 Planning LO2 Designing LO3 | RO82 Evaluation LO4 RO86 Research LO1 | RO86 Planning LO2 Designing LO3 |
Assessment | CA Tracking on Learning Objective 2
CA Tracking on Learning Objective 3 | CA Tracking on Learning Objective 4
CA Tracking on Learning Objective 1 | CA Tracking on Learning Objective 2
CA Tracking on Learning Objective 3 |
Year 10 Computing Map | Autumn Term | Spring Term | Summer Term |
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Curriculum | 5. Networks – introduction
6. Networks – topologies and protocols Python School Challenge | 7. Networks – layering
8. Networks – connections 9. Networks – security 10. The internet | 11. Software – an overview 12. Systems software 13. Computational thinking and algorithms Python School Challenge |
Assessment | Past Examination on Networks
Past Examination on Networks - Protocols Past Examination on Networks – Layering Python School Challenges | Past Examination on Networks – Layering Past Examination on Networks – Network Past Examination on Networks – Network - Security Past Examination on Networks – Internet Mock examination paper 1 | Past Examination on Software Past Examination on Software systems Past Examination on Computational thinking and algorithms |
Year 11 iMedia Map | Autumn Term | Spring Term | Summer Term |
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Curriculum | RO86 Designing LO4 RO87 Research LO1 | RO87 Planning LO2 Designing LO3 | RO87 Evaluating LO4 |
Assessment | CA Tracking on Learning Objective 4 CA Tracking on Learning Objective 1 | CA Tracking on Learning Objective 2 CA Tracking on Learning Objective 3 | CA Tracking on Learning Objective 4 |
Year 11 Computing Map | Autumn | Spring | Summer |
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Curriculum | 2. Systems architecture 3. Primary storage 4. Secondary storage 5. Networks – introduction 6. Networks – topologies and protocols 7. Networks – layering 8. Networks – connections 9. Networks – security 10. The Internet 11. Software – an overview 12. Systems software 19. Legal, ethical, cultural and environmental issues | 13. Computational thinking and algorithms 14. Programming techniques 15. Writing reliable programs 17. Logic 18. Translators and programming tools | 16. Data representation, conversion and arithmetic
Past papers |
Assessment | OCR Practice Questions Mock Examination | OCR Practice Questions Mock Examination | OCR Practice Questions Mock Examination |